2023-07-23 20:00
spaceprincessecho
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Working on Technology in the Mythic Age, and I thought I'd share this oddity in design: the Mythic Age is post-scarcity fantasy. It all started when I was reading the excellent Spheres of Power, an alternative magic system for the Pathfinder RPG. They've got some spells that let a character conjure materials, and at higher levels there's an optional ability that lets you produce things like precious metals. They include a sidebar warning that this ability can easily unbalance, you know, 'the economy' or whatever. I thought, what if I lean into it instead? What if magic can produce anything anybody needs, and so the economy effectively disappears? What if I can do Star Trek post-scarcity in a fantasy setting? Turns out, I can, and the concept of ley line nodes in every town that anybody can use is the key.
◾ Tags: